They Can TalkThey Can Talk (Federico Rossano · UC San Diego) · 글
How.TheyCanTalk.Org에서 진행하는 연구의 목표: 엄격한 과학적 접근(rigorous scientific approach)을 사용하여, 비인간(non-humans)이 언어와 유사한 방식으로 자신을 표현할 수 있는지, 가능하다면 어떻게, 그리고 어느 정도로 표현할 수 있는지 확인하는 것.Clever Hans임.Clever Hans의 능력:Hans의 능력은 인간의 언어를 이해하는 능력과는 거의 무관하며, 오히려 인간의 행동을 읽는 능력과 전적으로 관련이 있음이 밝혀짐.Hans의 답변 메커니즘:HansHansClever Hans 사례의 교훈: 비인간 동물은 의도적인 훈련 없이도 인상적으로 보이는 방식으로 반응하는 법을 배울 수 있음. 이는 우리가 의도치 않게 제공하는 미묘한 큐(subtle cues)에 반응할 뿐임.Clever Hans effect는 비인간 동물 인지 연구에서 매우 중요한 교훈을 줌.conversation partner(대화 파트너)의 물리적 상태의 작은 변화를 인식하는 능력은 연구 결과에 영향을 주는 주요한 변수(major confound)가 될 수 있음.Rico라는 개가 200개가 넘는 서로 다른 장난감을 spoken name(구어체 이름)으로 정확하게 식별할 수 있음을 증명함.fast-mapping(단 하나의 훈련 예시만으로 단어를 학습하는 것)을 수행할 수 있음을 보여줌.Clever Hans effect를 피하기 위해, 실험자가 요청한 장난감을 Rico가 선택하는 동안 연구자들은 Rico의 시야에서 사라짐.dog cognition research(개 인지 연구) 방법론 차용Border Collie(보더콜리)인 Chaseropaque screen(불투명 가림막) 양쪽에 각각 위치하여 non-language hints(비언어적 힌트)나 cues(신호)를 차단함Chaser가 가질 수 있는 hidden advantage(숨겨진 이점)를 배제하고 객체 식별 능력 확인clever dogs(영리한 개)의 능력인가, 아니면 단순히 Clever Hans(영리한 한스, 암시된 신호에 반응하는 현상)인가?button pressing behavior(버튼 누르기 행동)를 simple first-order associative learning model(단순 일차 연합 학습 모델)로 설명할 수 있는가?non-human animals(비인간 동물, 특히 개)가 버튼과 연관된 개념을 사용하게 되었을 때, 의사소통의 유형과 복잡성에 변화가 있는가?How.TheyCanTalk.Org 웹사이트 운영non-human animals에게 buttons(버튼) 사용법을 가르치도록 지원non-human animal button-based communication(비인간 동물의 버튼 기반 의사소통) 현상을 연구Rico, Chaser, Koko(고릴라), Kanzi(침팬지), Alex(회색 앵무새) 등 뛰어난 언어 능력을 보인 사례들은 모두 smart, patient, and dedicated human instruction(영리하고 인내심 있으며 헌신적인 인간의 지도)의 산물임performance(수행 능력)가 향상될수록 evidence(증거)의 강도도 커지며, larger effect sizes(더 큰 효과 크기)는 smaller sample sizes(더 작은 표본 크기)를 허용함strokes of genius(천재적인 영감)를 포착하고 전파하는 방법을 깨달았기 때문individual differences(개인차), idiosyncratic behaviors(특이 행동), 특정 인간-개 파트너십이 만들어내는 extraordinary skills and communication(비범한 기술과 의사소통)Phase 1: 초기 데이터 수집Piloted(시범 운영): 2020년 3월Deployed(본격 실행): 2020년 9월learners(학습자)와 learning context(학습 환경)에 대한 기본 정보 수집dog word button use(개 단어 버튼 사용) 사례를 정기적으로 logging(기록)age(나이), breed(품종), sex(성별), teaching technique(교육 기법), teaching speed(교육 속도), vocabulary choice(어휘 선택)가 button learning(버튼 학습)에 미치는 영향 분석updates(업데이트)에 전적으로 의존함word buttons(단어 버튼)를 사용할 때마다 상시 녹화되는 카메라를 통해 수집된 데이터가 가장 우수한 품질의 sound button(소리 버튼) 사용 데이터를 제공할 것이라 믿음.sound board(사운드 보드)를 사용할 때마다 이를 포착할 수 있도록 최소 1대의 비디오카메라를 사용할 것을 권장함.sound button 사용 및 이해에 대한 직접적이고 통제된 테스트를 파일럿으로 진행할 예정임.sound button 사용이 언어와 얼마나 유사한지 판단하는 것임.Research Our Approach to Research The aim of the research we're doing at How.TheyCanTalk.Org is to use a rigorous scientific approach to determine whether, and if so, how and how much non-humans are able to express themselves in language-like ways. Throughout history there have been numerous occasions when people have reported non-human animals displaying surprising language-like abilities. One of the more famous examples is the horse Clever Hans , a case that shows us that we need to be careful when we consider extraordinary claims. Hans appeared to be able to successfully perform arithmetic calculations on request, and able to answer questions such as "what's 2+2?" or "how many people are in this room?" by tapping his hoof the appropriate number of times. After a scientific investigation, however, it was found that Hans' ability had little to do with his capacity for understanding human speech, and instead had everything to do with his ability to read human behavior. The explanation was that Hans would start his response to a questioner by tapping his hoof, and then notice that those around him got more tense as the number taps approached the correct value and then relaxing suddenly that number was reached, at which point Hans would stop. Note that Hans' apparent ability wasn't a result of fraud: there are no indications that his trainer knew how or why Hans was able to do what he did. The case of Clever Hans shows us that non-human animals can, without deliberate training, learn to respond in ways that appear impressive, providing answers only because they are responding to the subtle cues that we may be unintentionally providing. And so the Clever Hans effect , as it's now called, provides an exceptionally valuable lesson: non-human animals' abilities to recognize small changes in the physical state of a human "conversation partner" can be a major confound in studies of non-human animal cognition. On the other side of this interaction are the possible confounds that we humans can bring. Non-human animals respond to the behavioral signals of our expectations, and then to this we add our own considerable capacity for interpretation. We often can't help but apply a filter to everything we perceive, seeing faces in clouds and using our decades of experience with words to transform a dog pressing the 'love you' button into an expression of human-like affection. When we combine eager-to-please dogs with our own meaning-making minds, it's easy to be fooled into concluding that something language-like is happening even when it might not be. With this in mind
, rigorous scientific practices have begun to be applied to the study of canine language use. In a ground-breaking study published in 2004, Kaminsky and colleagues demonstrated that a dog named Rico could correctly identify over 200 different toys by spoken name , and even perform 'fast-mapping' in which a word is learned from a single training example. In this study, to avoid the Clever Hans effect, the researchers were not visible to Rico while Rico was selecting the toy the experimenter had requested. Retired professor Dr. John Pilley used a similar technique in his dog cognition research , asking his Border Collie Chaser to identify objects while he and Chaser were on opposite sides of an opaque screen, making each of them blind to any non-language hints or cues that could be giving Chaser a hidden advantage. With all this in mind, then, the aim of our research here is to figure out: is what we're seeing clever dogs or merely Clever Hans ? Can we explain the surprising button pressing behavior we're seeing using a simple first-order associative learning model, or will we have to reconsider the idea that language is an ability that is 'uniquely human'? And do we see any change in the type and complexity of communications that non-human animals (and dogs in particular) generate once they are able to use concepts that have been associated with buttons? To help us accomplish this, we have built How.TheyCanTalk.Org , a site that combines two mutually-reinforcing aims: helping people teach dogs and other non-human animals how to use buttons, and studying the phenomenon of non-human animal button-based communication. Why take such an approach? Because the most striking examples of impressive non-human language abilities -- the ones displayed by individuals such as Rico , Chaser , Koko (a gorilla) , Kanzi (a chimpanzee) , and Alex (a grey parrot) -- have all been a product of smart, patient, and dedicated human instruction. Moreover, as performance improves, so too does the strength of the evidence. Larger effect sizes permit smaller sample sizes. Or, as pithily put by Sandra Blakeslee and V. S. Ramachandran in Phantoms in the Brain (1998) “you only need one talking pig.” In this vein, our approach is less focused on the cognition of the average member of a species than on the potential demonstrated by the existence of the exceptional: human progress has arisen not because we each have powerful minds, but because, after nearly 300,000 years, we figured out how to capture and disseminate rare strokes of genius. As such, we are keenly interested in individual
differences, idiosyncratic behaviors, and the types of extraordinary skills and communication that a particular human and dog pairing is able to bring about. Our research will proceed in three phases. Phase 1: Initial data collection Piloted: March 2020 Deployed: September 2020 Here we begin the process of collecting basic information about learners and their learning context in conjunction with regular logging of instances of dog word button use. The data we are collecting here will let us understand how age, breed, sex, teaching technique, teaching speed, and vocabulary choice affect button learning. In this stage, regular logging of button use is our primary method of studying learner progress. As such, if you are participating in this research, we will be relying entirely on you to submit updates describing when and in what context your learner pressed buttons. While we welcome all updates, the ones of greatest scientific interest are: When a word button is first introduced When a word button is first used in a way that’s contextually appropriate, and When a word button is first used within a multi-button expression If you are a participant you will receive all the data you submit about yourself and your learner(s). We will also be providing ways for you to use this data to be able to see your learner's progress over time, as well as how your learner compares to others. This is information that can provide you with valuable insights on how to improve or accelerate your learner's progress. Phase 2: Video collection and analysis Pilot: July 2020 Deployed: December (anticipated) We believe that the best data on sound button use will come from cameras that are continuously recording every time learners use word buttons. This makes it possible to see how button use changes over time, as well as the impact of button use on interaction with the person involved. We recommend that all participants use at least one video camera to capture every time their learner uses the sound board (capable ones are available for as little as $20 USD ). We will be requesting and analyzing footage from Bunny and others in order to more reliably and precisely measure the behavior and communication they produce. Phase 3: Interactive studies Pilot: November 2020 Deployed: Winter 2021 (anticipated) Based heavily on the insights gained in phases 1 and 2, we will be piloting direct, controlled tests of learner sound button use and understanding that aim to determine how language-like learners' sound button use is. We anticipate that these will be done with a smaller number of parti
cipants. Who is involved Leo Trottier, PhD Candidate, UC San Diego, Founder and CEO CleverPet . Developer of FluentPet Prof. Federico Rossano, Director of Comparative Cognition Lab at UC San Diego Kellie Marks, TheyCanTalk Lead Jack Terwilliger , data science and video processing
When a word button is first introducedWhen a word button is first used in a way that’s contextually appropriate (단어 버튼이 맥락상 적절하게 처음 사용된 때)When a word button is first used within a multi-button expression (단어 버튼이 multi-button expression(다중 버튼 표현) 내에서 처음 사용된 때)